Video Game Writer

I’m Tom Killalea, a highly-experienced video game writer. I’m skilled at crafting stories and dialogues that develop character and advance the story, all while keeping player agency and understanding at the forefront of my thinking.

Narrative Designer
Story Consultant
Tom Killalea Video Game Writer

Tom Killalea is a video game writer, narrative designer and story consultant with over eight years’ industry experience. He’s skilled at narrative design, video game writing, and story consultancy services. Tom Killalea enjoys designing compelling video game stories that revolve around the player. When working on video game projects, Tom strives for ludonarrative harmony. That is, the player’s desires and the player character’s desires align. Also, through diligent narrative design, Tom Killalea video game writer tries to avoid the narrative depiction and gameplay depiction of the player character being at odds with each other.

Tom Killalea video game writer projects

Projects

Tom Killalea video game writer resources

Resources


Eight years’ experience

I’ve worked with multinational video game studios across the world for over eight years. In that time, I’ve contributed to a dozen or so games of various scales, from indie to “AA”. I’m also experienced in a range of genres, although I specialize in RPGs and action-adventure video games in particular.


Flexible working approach

Working in a freelance capacity, I have great flexibility in terms of the scales and requirements of projects I work on. I can help with full-time, longer-term projects. Alternatively, I’m happy to offer short-term story consultancy services. Just get in touch!


Video game software know-how

I’ve used and continue to use a range of industry-standard software. On the game engine side, I have experience using Unreal Engine. For narrative tools, I’m comfortable with Twine, Miro, Gem, Final Draft and Excel, among others.