I’ve lent my storytelling and narrative design skills to a dozen video games of varying genres and budgets, from “AAA” RPGs to indie action-adventure games.
Tom Killalea is a video game writer, narrative designer and story consultant who has worked on a dozen video game projects to date at multinational studios. For example, he’s collaborated remotely with studios in Germany, Poland, Canada, and Italy. In his eight years in the industry, he has worked on video games of varying scales and genres, from “AAA” RPGs to indie action-adventure titles. Further, his experience often crosses job definitions. On many projects, he has worked as a combination of video game writer, narrative designer, and story consultant to help bring video game stories and worlds to life. In addition, Tom Killalea is very experienced with remote, flexible working. Therefore, he’s comfortable tackling a range of projects.