To my knowledge, most areas of game development are reasonably well established. There are undoubtedly overlaps and nuances, particularly in the “AA” and indie spheres, but the disciplines and associated roles tend to be consistently defined. For example, level design is concerned with designing the areas the player passes through the interactions therein. UI artistsContinue reading “What Isn’t Narrative Design?”
Category Archives: blog
Grumpy Dad Game Review – Stray
Grumpy Dad Game Review of Brothers: A Tale of Two Sons
Is Seeking Balance Futile?
If I were being provocative, I might suggest that achieving a balanced life is impossible. But is trying to find it futile?
Fear of FOMO
Like the virus that nearly crippled the world, it feels like FOMO continues to mutate. And that frightens me. I have a fear of FOMO.
Grumpy Dad Game Review – Brothers: A Tale of Two Sons
Grumpy Dad Game Review of Brothers: A Tale of Two Sons